![]() There they can be picked up by anyone who needs them. Storage workers will collect products from the producers around your village and take them to their storage. StoragesStorages are very important to organize your wares and resources. This will minimize idling as well as waiting times and smooth transitions in your production chains. Pro tip: Use free capacity of your toolmaker to order items that you are going to need anyways ahead of time. This significantly lowers the delay between order and availability of a product. If you want materials stocked in the armory, you have to assign a carrier. Note: The Toolmaker will only get the materials he needs to produce the weapon currently on top of his production queue. Keep an eye out for Missing Resource notifications to avoid jams. Note: If the toolmaker misses a resource to produce the current item on top of his production queue, he will halt until he obtains the resource or the item is removed from the queue. Tools that are not picked up right away will be stored by the toolmaker. This will add them to the toolmaker’s production queue. Order the tools you need by selecting the toolmaker’s hut and clicking on them in the available products section. However, he is well aware of his importance and will only act per your request. ![]() ToolmakerThe toolmaker provides your Vikings with much-needed tools - most of which are required for anything to be produced at a building.įrom simple axes to fishing rods to spears to backpacks - the toolmaker is your guy. It is set up immediately at the new position, no building or further resources are required. Move: This lets you relocate a building to a desired location.Demolish: This will destroy the building, giving you back some of the resources that have been used to build it.Enable will employ a free worker and continue the working process. It will stop working immediately, keeping it from swallowing resources you might need elsewhere and providing a free worker (if the building had one). Disable/Enable: Disable puts the building on a time out. ![]() Selected buildings will also display their working area.īuildings (including construction sites) usually have two functions you can trigger to influence them directly: Also, there’s a short text about what it does as well as a button that will display some more detailed information from the building’s tutorial note. You can click on any building (including construction sites) to see who works there, what's in stock and what materials it needs. The tiles’ color displays how steep the terrain is in a given spot (from green (level) to red (very steep)) - the steeper the terrain is, the higher the cost for a building’s pedestal get. You can now place the building on the map. To order the construction of a building, go to the building menu, select the right sub menu and click on the building. However, basic and processing buildings share one tab called Production and the military tab also includes other army exclusive buildings like the weapon maker. The building menu reflects those categories as tabs.
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